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Garou
BREED/AUSPICE/TRIBE
See current caps and restrictions.
CONCEPTS/NATURE/DEMEANOR
Please make sure your concept is one that is both
believable, and fits in with the setting of the chat.
A Silverfang Ninja Warrior is not exactly the best
thought out concept one can come up with.
ATTRIBUTES:
No 5 and Only ONE 4 for a starting character, NO
exceptions.
ABILITIES:
Only ONE 4 for a starting character, NO exceptions.
Any Ability over 3 must be purchased with freebies.
4's must fit concept and require intense reasoning on
behalf of the player.
The Secondary Abilities may be taken at HALF Ability
cost.
LORES
Since it is a bit silly to require players to buy
lores to know about themselves, we are allowing 2 free
pts in Lores. One must be in their tribal lore. The
other may be an addition point of tribal lore or Wyrm,
Weaver, or Wyld according to the concept and
background
We have no garou lore. This knowledge is covered
either in tribal lores or Wyrm, Weaver, or Wyld lore.
We have no Spirit or Umbra lores. This knowledge is
covered under Cosmology.
No cross venue lores at creation.
BACKGROUNDS
Purebreed will be capped at 3 [Silverfang, Shadowlord]
and 2 [other tribes] with good background to explain
it.
Fetish at creation for Cliaths are limited to 2pts
with explaination in background. No Fetish Weapons at
creation except for Blade Slaves. Unique Fetishes will
have to be gained through rp.
No Numen.
Ancestors limited to 3.
No more then 5 dots in any one background.
RITES
No rites above level 2 at creation.
RAGE/GNOSIS/WILLPOWER
MAXIUM +2 over starting stat.
MERITS/FLAWS:
Up to seven points will be allowed in merits and
flaws. Please make sure they fit your character's
concept and background. Storyteller approval for
merits and flaws may very from venue to venue.
***NOTE: Tribal flaws are assumed.***
FREEBIES:
Cost per dot:
Attributes: 5
Abilities: 2
Secondary Abilities: 1
Lore: 2
Additional Gift: 7 [at ST discretion]
Willpower: 1
Rage: 1
Gnosis: 2
Backgrounds: 1
Black Spiral Dancers
1) BSD characters must submit a background history,
the history doesn't need to be brilliant or 300 pages
long, but needs to be consistent and should give at
least some details of your life before the first
change, what marked your personality, your relation
with the tribe (of lack of it, or first meet with it,
etc), what happened when you were just a cub in the
hive, what did you see in the first circle of the
spiral when you took your transmogrification (the evil
inside you), how you serve your urge, how it
influences your actions, things of that nature.
2) CONCEPTS/NATURE/DEMEANOR
Please make sure your concept is one that is both
believable, and fits in with the setting of the chat.
A Silverfang Ninja Warrior is not exactly the best
thought out concept one can come up with.
3) ATTRIBUTES:
No 5 and Only ONE 4 for a starting character, NO
exceptions.
4) ABILITIES:
- Only ONE 4 for a starting character, NO exceptions.
- Any Ability over 3 must be purchased with freebies.
- 4's must fit concept and require intense reasoning
on behalf of the player.
- Secondary abilities are purchased just as indicated
in the player's guide, 1 freebie gives you 2 dots
5) LORES
Since it is a bit silly to require players to buy
lores to know about themselves, we are allowing 2 free
pts in Lores. One must be in their tribal lore. The
other may be an addition point of tribal lore or Wyrm,
Weaver, or Wyld according to the concept and
background
We have no garou lore. This knowledge is covered
either in tribal lores or Wyrm, Weaver, or Wyld lore.
We have no Spirit or Umbra lores. This knowledge is
covered under Cosmology.
No cross venue lores at creation.
6) BACKGROUNDS (these are the maximums allowed)
- Pure Breed: None (no PB5 BSDs will be sanctioned at
this time)
- Fetish: 2 (Nonweapon Fetish)
- Spirit Heritage: 3 (must explain who and nature of
the relationship)
- Resources: 3 (if you feel you have an exceptional
story to justify 4 you may attempt to convince the
STs)
- Touched: Wyrm 3 / Weaver 1 / Wyld 1 (any levels of
this background must be justified in the backstory)
- Influence: capped for garou at 5 - permanent rage
rating. The Curse tends to make it difficult to forge
strong influence over any mortal endeavor
- Numen: Restricted (submitted background required)
and capped at 3 for all characters
- All others may be restricted or banned due to
incomplete explaination in your backstory or
overpopulation in the game
7) RAGE/GNOSIS/WILLPOWER
MAXIUM +2 over starting stat.
8) TAINT: All BSDs have a Taint rating of their rank
+1 (Starting of 2)
Kinfolk
BREED/TRIBE/RELATION
NO PC wolf kin.
NO PC Red Talons.
CONCEPTS/NATURE/DEMEANOR
Please make sure your concept is one that is both
believable, and fits in with the setting of the chat.
A kinfolk concept should include a useful contribution
to the nation. Kinfolk are not baby machines.
Guardians will NOT be required except if it is Tribal
Custom.
ATTRIBUTES:
(6/4/3)
No 5 and no more then ONE 4 for a starting character,
NO exceptions.
ABILITIES:
(11/7/4)
• Only ONE 4 for a starting character, NO
exceptions.
• Any Ability over 3 must be purchased with
freebies.
• 4's must fit concept and require intense reasoning
on behalf of the player.
• The Secondary Abilities may be taken at HALF
Ability cost.
LORES
Since it is a bit silly to require players to buy
lores to know about themselves, we are allowing 2 free
pts in Lores. One must be in their tribal lore. The
other may be an addition point of tribal lore or Wyrm,
Weaver, or Wyld according to the concept and
background
We have no garou lore. This knowledge is covered
either in tribal lores or Wyrm, Weaver, or Wyld lore.
We have no Spirit or Umbra lores. This knowledge is
covered under Cosmology.
No cross venue lores at creation.
BACKGROUNDS
(5)
* Purebreed will be capped at 3 [Silver Fang, Shadow
Lord] and 2 [other tribes] with good background to
explain it.
* No more than 3 pts in Influence at creation
* No renown at creation.
* No numina at creation.
* No gifts at creation.
* No fetishes at creation.
* No gnosis at creation.
WILLPOWER
(3)
MAXIMUM +2 over starting stat.
MERITS/FLAWS:
Up to seven points will be allowed in merits and
flaws. Please make sure they fit your character's
concept and background. Storyteller approval for
merits and flaws may very from venue to venue.
* No True Faith.
* No Gall at Creation.
FREEBIES:
(21)
Cost per dot:
Attributes: 5
Abilities: 2
Secondary Abilities: 1
Lore: 2
Willpower: 1
Backgrounds: 1
Fallen Garou
Fallen characters must submit a background history,
the history doesn't need to be brilliant or 300 pages
long, but needs to be consistent and should give at
least some details of your life before the first
change, what marked your personality, your relation
with the Nation (or lack of it, first encounters with
it, etc), what happened when you were just a cub, what
caused the wyrm to take up hold in your soul, how it
influences your actions, things of that nature.
Fallen garou must conform to the creation rules for
garou.
TAINT: All Fallen Garou have a Taint rating of their
rank (Starting of 1)
***DISCLAIMER***
Now, you have probably noticed that there are not a
lot of banned or restricted things listed. This does
not mean that a player can/ or will be able to take
everything that they wish, since some things just will
not fit, or will be disruptive. With that said....
The st's reserve the right to deny any merit/ flaw/
skill/ gift/ special power from any source without
further explanation"
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